Rebecca Stankus

Software Engineer | Full-Stack Developer | XR Specialist

Experienced software engineer with expertise in immersive experiences, web applications, and real-time systems. Previous work at High Fidelity and Linden Lab building virtual worlds, WebRTC applications, and interactive 3D environments.

Expertise

Virtual Worlds

High Fidelity, Second Life, 3D environments, immersive experiences

Web Development

SvelteKit, TypeScript, React, Node.js, full-stack applications

Real-Time Systems

WebRTC, spatial audio, streaming, peer-to-peer networking

Infrastructure

CI/CD pipelines, automated testing, DevOps, build systems