Rebecca Stankus
Software Engineer | Full-Stack Developer | XR Specialist
Experienced software engineer with expertise in immersive experiences, web applications, and real-time systems. Previous work at High Fidelity and Linden Lab building virtual worlds, WebRTC applications, and interactive 3D environments.
Expertise
Virtual Worlds
High Fidelity, Second Life, 3D environments, immersive experiences
Web Development
SvelteKit, TypeScript, React, Node.js, full-stack applications
Real-Time Systems
WebRTC, spatial audio, streaming, peer-to-peer networking
Infrastructure
CI/CD pipelines, automated testing, DevOps, build systems